I've been sick as a dog, which means I haven't been writing, but I have been watching a lot of movies. Rather than review any of the things that I've been watching though, I'm going to address a question that was posed to me. "Is World of Warcraft basically the same thing as Dungeons and Dragons?" Of course the short answer, if you've played both, is no, but if you haven't played either, then it might be closer to yes. So, to start off with, WoW: Even with all of it's success, rabid fanbase, and staggeringly large number of players that are wander the world with you, it is still a computer game. You pick a race (elf), and a class (rogue), and then you're pretty much dumped into the world with no ceremony, and no guidance, other than seeing symbols above peoples heads saying that they might be worth talking to. Talking to certain people, gets you quests, which usually involves tracking something down and killing it, then returning to the quest g...
*contains no actual guidance for surviving a pipebomb explosion.