Skip to main content

I Still Live! And I Come Bearing Thoughts On The Unwritten

My first exposure to Mike Carey was through is Felix Castor novel series, but he actually is a more prominent comic author. The Unwritten is the story of Tom Taylor, whose father wrote a best selling children's fantasy series with a main character somewhat inspired by Tom (Think Harry Potter).

His father disappeared under mysterious circumstances, and since then, Tom has been doing nothing except getting drunk, and doing the convention circuit, signing books, and giving lectures. Many fans of the series are fixated on him, believing that he really is "Tommy Taylor". Things start getting weird, however, when someone accusing him of never having existed, followed by the very real appearance of a character from the Tommy Taylor book series.

Tom knows nothing of any kind of magic, and all he knows is the geography of story telling that his father taught him. He knows where stories were written, and what real world places were used to inspire fictional locales. Here's where I run into a bit of a problem, I know a bit about classical literature, but I really haven't read much of it, and I feel like a lot of this stuff is just going over my head. If I knew more about Oscar Wilde, Mark Twain, or Rudyard Kipling, I think I would have a much better head for what they're talking about in passing.

Ultimately, I just bought the first trade paperback collection of the comics, which ends on quite a cliffhanger, I'm undecided if I enjoyed it enough to seek out the rest of it though.

Comments

Popular posts from this blog

What It's Like To Get Pipebombed

Well, I'm going to break with my rule of not actually mentioning anything about having a pipe thrown at you, but in celebration of the 6 month anniversary, I really wanted to write it up. So, without further ado, here's what happened on my Fourth of July 2009, and the six months since: So, it's the Fourth of July, 2009, about ten-ish or so at night. Being that we live in a condo, and our homeowner's association has prohibited fireworks being let off in our complex, we decided to take a walk around the neighborhood in order to better see the fireworks everyone else was letting off. We walked straight out the front gate, got about maybe 50 feet down the street, and a dark car with it's headlights on pulled out onto the street, about a block ahead of us a man with a white shirt was walking in the same direction as us, nothing noteworthy about either of those. However, upon passing us, something was tossed out of the passenger window and bounced off my chest, upon th

CM's Star Gaogaigar

So, this is Star Gaogaigar from the King of Braves Gaogaigar cartoon, one of the infamous Brave series of cartoons. Basically, the Brave series was a handful of cartoons with toylines supported by Takara after the original Transformers line had stopped being profitable. Each series was unrelated to the last, and was heavily aimed towards selling toys, featuring a lot of combining figures, especially centered around a central hero character, which would combine with just about everything else under the sun for various upgrades. A lot of Transformers fans consider the toys to these cartoons as the spiritual successors of the original Transformers line. I've never watched the cartoon, so instead, here's the opening: Now that that's out of the way, look at that box! It's huge! Height and width, it's about on par with the larger Soul of Chogokin boxes, but the thing that's really odd about it, is that it's just as deep as it is tall, if you look at it

Prototype Status: Beat

For the longest time I was stuck on a ridiculous boss fight in Prototype, so I shelved it for a couple of weeks. Of course as is usually the case, I brought it out to show it to a friend, and tore through the boss like it was no big deal, so I finally beat the story over the weekend. A major complaint that I've had with the game, and indeed, many other action games as well, is that boss fights all require you to play the game in an entirely different way. In Prototype, you are typically the toughest thing out there, and you regularly square off against multiple opponents at the same time, while tearing them apart with brutal melee attacks. Then you get the boss fights, a number of which mostly involve you just running around, trying to get a heavy object to throw at them very hard. Becuse if you were to get within melee distant of them, they just use some attack that instantly stuns you. As I said, this seems to be a problem with most action games, not just Prototype. I was