After waiting the better part of a year for the PC release, a friend and I got drunk last night and played Death Stranding for 6 straight hours, and I am delighted. This is the first game from Hideo Kojima after his messy break up with Konami and founding his own game development company. Not since Metal Gear Solid V: The Phantom Pain released in 2015, have we had any exposure to his particular brand of weirdness. So, in a weirdly small America, after some kind of global supernatural apocalypse, you're a very rare and special type of person that basically can't die, and doesn't age. As such, you work as a courier by loading hundreds of pounds of boxes on your back, and walking them from place to place. You can eventually get vehicles, but you're going to spend most of your time walking. The mechanics of just trying to keep your balance, and not falling over and damaging any of your precious cargo are fully engaging. Not only do you have shoulder straps on each side th
*contains no actual guidance for surviving a pipebomb explosion.